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Mythical Games、EOS Lynx及Scatter联合建立dGoods标准,为EOS区块链上虚拟物品设定新的标准/Mythical Games, EOS Lynx, and Scatter Team up for dGoods Standard to Set a New Benchmark for Virtual Items on the EOS Blockchain

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译文/Translated:

洛杉矶–(商业资讯)–Mythical Gameshttps://mythical.games)今日宣布启动一项涉及全行业的新项目,该项目将有助于实现创造者、消费者及工作室数字资产快速发展的全球市场的正规化。研发dGoods标准(“分布式/数字商品”的简称)是为创建、管理及分布电子产品树立商业支持标杆的一项举措。在 https://dgoods.org上作为开源软件执照供以开发者使用。

.@playmythical, @EOSLynx & @Get_Scatter 联合建立dGoods标准,为EOS区块链上虚拟物品设定新的标准#dGoods #区块链#技术#EOS #即时新闻

该项目是由Mythical Games、EOS Lynx、Scatter及其他重要区块链公司联合完成,它们皆关注到开发社区对稳健电子产品标准有所需求。对于即将推出的dGoods标准,开发者们可以期待的部分功能包括:

3d及2d资产的元数据模板

dGoods标准包括依据您所使用的电子商品类型,指定元数据模板。若代币为游戏代币、优惠券、门票、音乐文件代币或艺术品代币等,可生成标准模板,由此钱包可以选择并展示相关信息、图像甚至3d物体。

真实性证书

与真实世界的物体一样,电子物体也需要一份真实性证书。dGoods拥有感描述物体属性的能力,该部分不可变动,并组成真实性证书及图像展示,用以向消费者展示该物体属性的证据,包括其品牌名、创建者或稀有性。

一份代币合约中的多类代币

其他代币标准中,一种代币拥有一份合约。若开发者欲发行多种类型的代币,则必须通过多重合约进行。这不但加重了复杂性也增加了成本。为解决这一问题,dGoods标准每份合约拥有一种代币标志,但允许创建多种子代币(sub-token)。这些子代币可被赋予类别、代币名称和标签,方便钱包及dApp进行管理和筛选。

同一合约中的可替代及不可替代代币

其他标准仅支持可替代或不可替代代币(NFTs)。但许多dApp及游戏希望能同时支持两种。dGoods标准拥有在一个合约中定义子代币的优势,让开发者能自由创建可替代及其他不可替代代币。

开源

dGoods标准最初作为开放且免费的标准在EOS开发社区使用,但也开放给其他区块链使用。

dGoods首次在EOSIO区块链上施展,随着区块链技术持续在游戏、娱乐等领域的使用,该版本将用以支持并促进实施的行业标准。

“数字资产是从区块链技术蔓延开的新经济的核心。未来几年有上亿的物品被创建、购买及销售。建立一个极具意义的数字商品标准十分重要,用以支持多元且富有创意的开发社区。当我们向外看的时候,我们并没有看到任何满足Mythica Games需求之物,并且我们不是唯一遇到这种问题的。我们很高兴与EOS Lynx、Scatter及其他重要团队合作,在区块链行业中建立dGoods标准。同时我们也很荣幸能首次在EOS上实施。”Mythical Games区块链负责人Rudy Koch评论道。

Workcoin(EOS Lynx)的CEO,Fred Krueger补充道:“EOS Lynx很荣幸能与Mythical Games、Scatter及EOS社区合作,助力创建首个钱包内电子商品标准。这是区块链游戏、优惠券及票务应用程序的分水岭。它将改变我们对与加密活动的思考方式。”

Mythical Games总部位于洛杉矶,是一家次世代游戏技术工作室,专注于创建重大游戏IP及围绕玩家所有经济的数字生态系统。该团队寻求技术创新,让玩家、创建者、品牌及工作室在可定制的游戏娱乐中更加紧密。Mythical今日宣布新发布“Blankok Block Party”,一项为主流受众创建的MMO聚会游戏,并将于今年后半年以多种形式上市。

有关该项目及dGoods平台更多信息,请参阅: https://dgoods.org


原文/Original:

LOS ANGELES–(BUSINESS WIRE)–Mythical Games (https://mythical.games) today announced a new industry-wide initiative that will help formalize the fast-growing global marketplace of digital assets between creators, consumers and studios. The dGoods standard (short for “Distributed/Digital Goods”) was developed as a step towards a commercially-endorsed benchmark for creating, managing and distributing digital products. It will be made available as an open source software license for developers at https://dgoods.org

.@playmythical, @EOSLynx & @Get_Scatter Team Up For dGoods Standard To Set New Benchmark for Virtual Items On The EOS Blockchain #dGoods #Blockchain #Tech #EOS #BreakingNews

This effort is a collaboration led by Mythical Games, EOS Lynx, Scatter, and other key blockchain firms who saw the need for a robust digital goods standard for the development community. Some of the key features that developers can expect from the upcoming dGoods standard include:

Metadata Templates for 3d and 2d assets

Part of the dGoods standard involves specifying templates for metadata depending upon the type of digital good you’re working with. If the token is for a game, coupon, ticket, music file, piece of art, etc., standard templates can be created so that wallets will be able to render and display the relevant information, images, and even 3d objects.

Certificate of Authenticity

Like with physical real-world objects, digital objects need a certificate of authenticity. Built into dGoods is the ability to have immutable fields describing the object’s attributes that make up the certificate of authenticity as well as the graphical representation to display to consumers the proof of the item’s attributes including its brand, creator, or rarity.

Multiple categorized tokens in one token contract

Other token standards have one token with one contract. If a developer wants to issue different types of tokens, it has to be done through multiple contracts. This not only increases complexity but also cost. To address this, the dGoods standard has one token symbol per contract, but allows the creation of many sub-tokens. These sub-tokens can be assigned a category, a token name, and tags to allow wallets and dApps to organize and filter tokens with ease.

Fungible and non fungible in one contract

Other standards only support fungible or non-fungible tokens (NFTs). However, many dApps and games will want to support both types of tokens. The dGoods standard will have the benefit of defining sub-tokens within one contract, giving the developer the freedom to make some of them fungible and others non-fungible.

Open Source

The dGoods standard is an open and free standard initially for the EOS development community but is open for other blockchains to adopt.

With dGoods rolling out first on EOSIO blockchain, the vision is to support and promote an industry standard of practice as blockchain technology adoption continues to grow in gaming, entertainment, and beyond.

“Digital assets are at the core of the new economy that is spawning from blockchain technology. Hundreds of millions of digital items will be created, bought, and sold in the years ahead. It’s critical that we establish a meaningful digital goods standard that can support a diverse and innovative development community. When we looked at what was out there, we didn’t see anything that suited our needs at Mythical Games; and we weren’t the only ones. We’re proud to be collaborating with EOS Lynx, Scatter and many other great teams to bring the dGoods standard to the blockchain industry. And we’re excited to roll it out on EOS first,” commented Rudy Koch, Head of Blockchain for Mythical Games.

Fred Krueger, CEO of Workcoin (EOS Lynx), added, “EOS Lynx is thrilled to be working with Mythical Games, Scatter and the EOS community to help build the first in-wallet standard for digital goods. This is a watershed moment for blockchain games, coupons and ticketing applications. It will change how we think of crypto.”

Headquartered in Los Angeles, Mythical Games is a next-generation game technology studio that specializes in building major game IPs and a digital ecosystem around player-owned economies. The team looks to innovate technically and creatively to bring players, creators, brands and studios even closer together within customizable game entertainment. Mythical recently announced its new release ‘Blankos Block Party’, a MMO party game for mainstream audiences, will launch across multiple formats later this year.

For more information on this initiative and the dGoods platform, please visit: https://dgoods.org

原文链接/Original URL:

https://www.businesswire.com/news/home/20190123005272/en/Mythical-Games-EOS-Lynx-Scatter-Team-dGoods

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